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Master that disaster

Source(s):  Red Cross / Red Crescent Climate Centre

In "Master that disaster," participants become subsistence farmers who face changing risks and must make consequential individual and collective decisions. The game also features a social protection element, and the end goal is to have the most points both as an individual and as a group. "Master that disaster" is intended to teach participants about the value of social protection in dealing with recurrent crises and climate change.

The game requires multiples of 7 people and 30-60 minutes of gameplay. It is intended for disaster managers, policymakers, and donors.

Format

Format Games, Activities, Exercises
Number of pages/running time 30-60 minutes

Other items in same package

Format(s)/Sub-Format(s)/Pages

Games, Activities, Exercises  •  Other

Multimedia and Websites  •  Digital slide presentation  •  41 slides

Target audiences

Primary

Group: Adults

Sub-group: Disaster managers

Secondary

Group: Adults

Sub-group: Community activists, decision-makers or opinion-leaders

Educational usage

educational usage Extra-curricular/Informal
Extra Curricular Civics



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  • Year of publication 2018
  • Language(s) English
  • Price Free

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